Skip to main content

The context you need, when you need it

When news breaks, you need to understand what actually matters — and what to do about it. At Vox, our mission to help you make sense of the world has never been more vital. But we can’t do it on our own.

We rely on readers like you to fund our journalism. Will you support our work and become a Vox Member today?

Join now

Benchmark Leads $7.4 Million Round in Live Games Platform PlayFab

160 games using PlayFab’s tech are currently in development.

Edge of Reality / Loadout

It’s not enough to finish a game and sell it. These days, many games are expected to be both free and “live,” with online promotions, updates and events to draw players back in after they inevitably get distracted by something else.

PlayFab, a company that aims to make running live games easier, said today that it had raised $7.4 million in series A funding, on top of $2.5 million raised last year. Benchmark led the round; general partner Mitch Lasky is joining PlayFab’s board.

CEO James Gwertzman said 1,800 companies have registered with PlayFab to date, and 11 currently live games are using its tools, with 160 more in development. Eighty percent of recently registered developers work on mobile games.

And the other 20 percent? Gwertzman said PC games offer perhaps the most options right now for games-as-a-service, because they are both often or always online (like mobile devices) and, unlike mobile, have a lot of screen real estate for broadcasting things like in-game news.

Live free-to-play games on consoles, meanwhile, are “still in their early days” because they lack paid user acquisition tools that can jumpstart a new game’s player base, he said.

“You’re at the mercy of the platforms,” Gwertzman said. “You’re counting entirely on the console makers and your own virality to grow there, and that’s tough.”

The first console game using PlayFab’s services, Loadout, launched on the PlayStation 4 in December.

This article originally appeared on Recode.net.

More in Technology

Podcasts
Are humanoid robots all hype?Are humanoid robots all hype?
Podcast
Podcasts

AI is making them better — but they’re not going to be doing your chores anytime soon.

By Avishay Artsy and Sean Rameswaram
Future Perfect
The old tech that could help stop the next airborne pandemicThe old tech that could help stop the next airborne pandemic
Future Perfect

Glycol vapors, explained.

By Shayna Korol
Future Perfect
Elon Musk could lose his case against OpenAI — and still get what he wantsElon Musk could lose his case against OpenAI — and still get what he wants
Future Perfect

It’s not about who wins. It’s about the dirty laundry you air along the way.

By Sara Herschander
Life
Why banning kids from AI isn’t the answerWhy banning kids from AI isn’t the answer
Life

What kids really need in the age of artificial intelligence.

By Anna North
Culture
Anthropic owes authors $1.5B for pirating work — but the claims process is a Kafkaesque messAnthropic owes authors $1.5B for pirating work — but the claims process is a Kafkaesque mess
Culture

“Your AI monster ate all our work. Now you’re trying to pay us off with this piece of garbage that doesn’t work.”

By Constance Grady
Future Perfect
Some deaf children are hearing again because of a new gene therapySome deaf children are hearing again because of a new gene therapy
Future Perfect

A medical field that almost died is quietly fixing one disease at a time.

By Bryan Walsh