Skip to main content

The context you need, when you need it

When news breaks, you need to understand what actually matters — and what to do about it. At Vox, our mission to help you make sense of the world has never been more vital. But we can’t do it on our own.

We rely on readers like you to fund our journalism. Will you support our work and become a Vox Member today?

Join now

For Twitch (And Others in eSports), the Next Challenge Is Getting Mom and Dad to Watch

“My parents were like, ‘I don’t know what I just saw, but it was so exciting.’”

Shutterstock / Goodluz

The global audience for video games streamed online on sites like Twitch is still growing fast, and a big chunk of that growth is widely attributed to eSports — competitive games organized and played at a professional level.

At the DICE Summit today in Las Vegas, Twitch COO Kevin Lin said he expects eSports to be “in five years, a top-three sport.” That is, he expects the combined worldwide viewership for competitive video games to approach that of soccer, cricket and basketball.

Lin was joined on the panel by Blizzard executive producer Chris Sigaty and Wargaming eSports director Mohamed Fadl, and the three were largely in agreement about the challenges ahead. Among them: Walking the line between virtual sports that are largely defined by the fans and finding ways to expose those sports to non-fans.

Sigaty described how his parents stumbled upon a live, pro-level Starcraft 2 match at Blizzard’s annual fan convention, BlizzCon, in November.

“They were wandering through, and they land in this spot — thousands of people gathered, watching these two players,” Sigaty said. “Everyone’s screaming and yelling. And my parents were like, ‘I don’t know what I just saw, but it was so exciting.’”

Some families are watching eSports together the same way they might watch the World Cup, Lin said, but the move into the living room is “still developing.”

The comparisons to traditional sports were a steady drumbeat throughout the panel. Moderator Joshua Gray — a creative producer at the American branch of European eSports league ESL — compared Twitch to the early days of radio-broadcasted baseball games.

But one of the biggest differences between “real” sports and eSports, of course, is that the games people play can and will change over time. In an interview with Re/code yesterday, Fadl said it’s inevitable that Wargaming’s current hit World of Tanks, as well as other popular eSports like League of Legends, will eventually be supplanted by newer competitive games — the same way few people still play the 1997 game Ultima Online.

“It will always have this position in the viewers mind, the ‘old-school games,’” Fadl said. “But it will change. The future will change. New games will come.”

Sigaty acknowledged that one of Blizzard’s biggest challenges is balancing the load of several distinct sport-like games, from the strategy game Starcraft 2 to the card-battling game Hearthstone to the upcoming League of Legends-esque game Heroes of the Storm.

Fadl was also critical, both in our interview and in the onstage panel, of the label “eSports.” Trying to stick the label to games and not let it be self-determined by the players and viewers is a recipe for failure, he said.

“I think it’s just the beginning, just the surface we’re scratching, and we don’t really understand it yet,” Fadl said. “The community drives it, and there’s a big danger if you try to control it. It will grow, but the question is, are we ready to be a part of it and drive it forward?”

This article originally appeared on Recode.net.

More in Technology

Podcasts
Are humanoid robots all hype?Are humanoid robots all hype?
Podcast
Podcasts

AI is making them better — but they’re not going to be doing your chores anytime soon.

By Avishay Artsy and Sean Rameswaram
Future Perfect
The old tech that could help stop the next airborne pandemicThe old tech that could help stop the next airborne pandemic
Future Perfect

Glycol vapors, explained.

By Shayna Korol
Future Perfect
Elon Musk could lose his case against OpenAI — and still get what he wantsElon Musk could lose his case against OpenAI — and still get what he wants
Future Perfect

It’s not about who wins. It’s about the dirty laundry you air along the way.

By Sara Herschander
Life
Why banning kids from AI isn’t the answerWhy banning kids from AI isn’t the answer
Life

What kids really need in the age of artificial intelligence.

By Anna North
Culture
Anthropic owes authors $1.5B for pirating work — but the claims process is a Kafkaesque messAnthropic owes authors $1.5B for pirating work — but the claims process is a Kafkaesque mess
Culture

“Your AI monster ate all our work. Now you’re trying to pay us off with this piece of garbage that doesn’t work.”

By Constance Grady
Future Perfect
Some deaf children are hearing again because of a new gene therapySome deaf children are hearing again because of a new gene therapy
Future Perfect

A medical field that almost died is quietly fixing one disease at a time.

By Bryan Walsh